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Archive for December, 2009

How Many Consultants Does It Take To Change a Company?

Tuesday, December 29th, 2009

By William Seidman

One — but only if the organization really wants to change. 

At a recent holiday party I chatted with someone who had been an executive in a family-owned ship repair company — successful for fifty years — which had finally failed.

The business had begun to decline quickly because of changing world market conditions. The owners knew their business was in trouble and brought in high-priced consultants to make recommendations.

Each recommendation was rejected as “not understanding our business.” I asked this person if the owners had really wanted to change. His frank response was,  ”Not really.”  They believed that there was a need to change and their numbers reinforced it. But in their hearts,  they really wanted to stay just the same. The desire to do nothing was stronger than the need to change.

I recently had a discussion with an executive of a high tech company about the difference between going toward something and going away from something.

His observation was that going toward something is much more powerful than leaving something.

The ship repair company’s executives were being told to go away from their comfort zone but not, in their minds, toward something promising or exciting. They didn’t have a vision, or even a picture, of what they were moving toward.

They might have been able to successfully change  had they had framed their thinking as going toward something desirable. Moving away from the old ways wasn’t enough. A positive, motivating vision was missing, and the company — like so many others that couldn’t change – is now gone.

Daydreaming and Problem Solving: The Deep Connection

Monday, December 28th, 2009

By Michael McCauley

Clive Thompson, writing for Wired Magazine, recently explored the idea that the act of daydreaming is a crucial part of problem solving. This is an interesting notion, since most work environments are designed to minimize or eliminate daydreaming. Instead, Thompson suggests that tools and applications should be developed to encourage mental drift.

 A recent study by Dr. Michael Kane of the University of North Carolina found that our minds drift away from our tasks fully one-third of the time. His study further suggests that when your mind drifts off, it is actually doing important data-storage work.  Brain scans indicate that, when you are daydreaming,  the mind is actually using the prefrontal cortex –  the part of the brain used for problem solving. Jonathan Schooler, a professor of psychology at UC Santa Barbara, believes that an idling mind is likely doing deeply creative work.

So how is all this related to persuasive technology? Modern productivity software is designed to minimize mental drift. Often we are so focused on completing tasks, checking off to-do lists and scheduling meetings that we don’t have time to just sit and think.

How about designing software that changes our attitude and behavior about drifting — software that actually optimizes daydreaming? I find this to be a truly inspired idea. Using persuasive technology, we could design software that actually encourages people to make notes about their daydreams. What about software that actually encourages daydreaming? In its crudest form, maybe the application pings you from time to time to see if your mind is wandering. If it is, then the application gives you an opportunity to capture what you’re thinking about in a few simple notes. You could then go back and review your notes at a later time. This might spur additional ideas that can be used to enhance your problem- solving ability and actually improve your productivity.

Maybe this represents the next generation of persuasive technology. What do you think?

Cerebyte at the ISPI Conference in San Francisco this Spring: Improving Performance

Tuesday, December 22nd, 2009

By William Seidman

We’ll be presenting two papers at the International Society for Performance Improvement’s 2010 Annual Conference in San Francisco April 19-22, 2010.

ISPI is a good forum for people interested in learning how organizations can improve themselves, and its conferences bring in a wide ranging group of organizational development, training, and other professionals, both from inside organizations and as outside consultants.

The topics we’ll be discussing:

Persuasive Technology: A New Paradigm for Maximizing Organizational Performance — on the incorporation of the neuroscience of learning into technology and how this can lead to faster and more far-reaching organizational change on a larger scale than previously thought possible. Mike McCauley and I will present this paper.

The Importance of Courage in Leading Change: Creating Courageous Organizations — on the times and ways that leaders need to be courageous when leading a change effort, and how you can test for courageous leadership before you begin a change. Rick Grbavac and I will present this paper.

We hope many of you will be able to come to our sessions at the ISPI Conference in April.

Headquarters versus The Field: Replace “versus” with “Working With” for Great Results

Monday, December 21st, 2009

By William Seidman

I’m working with a company that has both a very strong corporate headquarters culture and a very strong sales and field operations culture.  But these two vitally important parts – headquarters and sales — are often disconnected from one another and, even worse, at odds with what should be shared goals.

Headquarters designs programs that are forward-looking and innovative but, according to the people on the ground, are difficult to deploy.  The result is that the people in sales - in the field - are so focused on daily survival that they tend to produce great short-term financial results, but have neither the time nor the energy to learn new things.

Conflicts between headquarters and sales and operations result in good ideas from headquarters being derided as “fads of the week.” Often the innovative concept is discarded or, if the new idea is tried, immediate revenues may decline.

But when headquarters and the field align around a new idea, the synergy can be powerful.

How to get them to align?  Headquarters needs to be more aware of what’s really going on in the field and adjust programs to fit these conditions.  Headquarters must reduce its constant pressure for immediate numbers. The field has to be given support for learning something new. This takes time and often results in lagging numbers.

Both changes in behavior are difficult for executives to manage because they require everyone to take some risks.

Cooperating for a change can be nerve-wracking for companies since it simultaneously puts immediate revenue and the future at risk. But our experience has shown us that this cooperation ultimately produces great results.

Using Technology to Initiate and Support Behavior Change

Wednesday, December 16th, 2009

By Michael McCauley 

We at Cerebyte talk a lot about changing behavior to support process improvement and high performance. But  how is that change accomplished?  Can the same approach be used in every situation — or at least the vast majority of situations?

 Dr. B.J. Fogg of the Stanford Persuasive Technology Lab qualifies and categorizes behavior change in his “Behavior Grid.” This grid provides a framework that we can use to think about and plan for change. It distinguishes between the types of behavior changes desired — from starting a completely new behavior to stopping an ongoing behavior —  and the schedule upon which the behavior change will be implemented, for example from a one-time change to sustained, long-term change. 

Organizing and thinking about change behaviors in this way enables us to create specific persuasive technologies that address each type. This is particularly important when creating high performance organizations because large numbers of people will be impacted —  for better or worse. In order to create lasting change as quickly as possible, it is important to match the persuasive technology with the behavior change desired.

At Cerebyte we have primarily focused our persuasive technology on creating what Fogg calls “Row 7 Behaviors,” behaviors that are always performed.  These are behaviors that create sustained change and maximum organizational impact. But can organizational benefits be derived from the other types of behavior change identified in Fogg’s grid? I think they can. What do you think?

Experiential Learning and Conventional Learning: What Neuroscience Can Teach Us

Friday, December 11th, 2009

By William Seidman

I’m working with a company that is asking traditional instructional designers to develop experiential learning activities - which are different in conception, design, and actual practice from what these designers are used to doing. There’s an inherent struggle: it’s difficult to be learner-focused if you are sticking to traditional design.

In experiential learning, everything begins with the learner experience.

New ideas and new stimulation are useful only if they connect with the learners’ current abilities and ways of doing things - with who they are, right now.  A student isn’t a vessel into which the instructor pours knowledge.  In addition, the learning must have enough of the right types of repetition to be internalized.

Traditional instructional design is much more about telling people what they should know — and telling them very specifically what they will do — to learn something.

In my view, there’s an unspoken inherent mistrust of the learner in the process, and in any “teaching” in which the course designer and instructor are in charge.

The neuroscience of learning proves over and over again that experiential learning, in contrast, is all about providing learners with activities,  and trusting that they will learn the “right” lessons, and also trusting that they will continue to learn the right lessons often enough to produce long-term change.

The difference in perspective between a trusting and a not-trusting teaching method is where I’ve found great opportunities for learning, creativity, and growth.

 
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