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Archive for the ‘persuasive technology’ Category

Transform New Hires into Valuable Team Members

Thursday, August 5th, 2010

By William Seidman

Good leaders and managers know that their ability to bring in — and quickly ramp up — new hires is critical for sustained success.  In an economic downturn, efficient and effective new hire development is especially important.  At Cerebyte we have an alternative to the usual methods of either an intense “fire hose” training class or some sort of on the job (OJT) mentoring.

Why did we search for a new method? Because fire hose training gives too much too fast without sufficient context, and on the job training is too random and relies too much on people gleaning meaning from observed actions.

At Cerebyte we’ve developed a process that creates a great blend specifically for new hire development. We’ve tested it and seen it work for our clients. How do we do this?

Based on the expertise of an organization’s positive deviants, we first develop a set of big steps that are coached during a brief and focused classroom setting.

Our persuasive technology provides the class structure; the specific learning activities are led by a facilitator.

The organization’s positive deviants also give us the key items that the manager needs to reinforce. This shows up as a transitional “big step” in the technology and usually 2-4 steps of learning — structured  on the job training —  that drive to greater depth and application.

It takes about three days to create the entire program. The results have been spectacular, cutting ramp-up times by 50% or more, and increasing leaders’ and team members’ stated satisfaction in the training process.

Leaders and Managers, Change Initiatives, and Learning from the Exit Interview : More Questions from Robert Morris

Monday, July 26th, 2010

By William Seidman

Several weeks ago Robert Morris interviewed me at length for the “First Friday Book Synopsis,” and I’ve been sharing parts of that interview here. Today: developing effective leaders and managers, how to lead change initiatives that “stick,” and the useful truths that sometimes emerge during the exit interview.


Morris: At Cerebyte, how are effective leaders and managers developed at all levels and in all areas?


Seidman: We use our Wisdom Discovery process with “positive deviants” (or star employees) from several organizations to define what it means to be a great leader and how to become this type of leader. These best practices are put into our persuasive technology to guide users through a series of learning activities that develop their leadership capabilities. It is just amazing to watch how people grow in these programs. They speak differently, act differently and even stand with more confidence. It is a great feeling to help people move into the leadership realm.

Morris: Most change initiatives either fail or fall far short of original expectations. In your opinion, what are the most formidable behaviors to change and how best to overcome them?

Seidman: The single biggest barrier to change is revealed when an organization’s leadership is insufficiently committed to the change, to seeing it through to success. Many executives seem to want the benefit of a change without being willing to do the work required or handle the resistance. This shows up generally in an organization’s unwillingness to allocate the time and resources required to learn the new capabilities, and most acutely, at the end of a quarter when there are financial pressures and all change initiatives are dropped to make the numbers. In our terminology, transactional pressures undermine transformational initiatives. In most people’s language, the change is just a “fad of the week.” There just isn’t a twitter version of change or performance improvement, no matter how much people want one.


Morris: During exit interviews of highly-valued employees who have accepted a position elsewhere, most of the reasons for leaving are associated with their supervisor. In your opinion, how best to respond to quite legitimate complaints?


Seidman: The best way to fix any turnover problem caused by supervisors is to improve the supervisors’ leadership capabilities. Using our approach, even in very high turnover environments such as fast food, turnover drops drastically and satisfaction with management increases. This happens because we separate the supervisor’s role as content expert from their role as supportive leader. In most cases, supervisors don’t know when they should be telling someone something versus encouraging exploration and growth. As a result, supervisors increasingly become “tellers” of information, which turns out to be very dictatorial and discouraging for employees.
By having the expert knowledge supplied from the positive deviants and provided through the persuasive technology, we can reduce the load on the supervisor, enabling them to learn a few — very focused and effective — support tools. We also help the supervisor become consistently more transformational by guiding them to be more effective at understanding and managing the conflict between their daily transactional role that tends to drive employees away and the transformational role that tends to grow employee loyalty.

Why We’re for Depth and Focus, and How They Engender Success

Thursday, July 8th, 2010

By William Seidman

There’s a two-part series of articles in the online Wall Street Journal of June 5-6. In the first, Clay Shirky asks,  “Does the Internet Make You Smarter?”

The second, by Nicholas Carr, poses the question, “Does the Internet Make You Dumber?”

Clay Shirky argues that the internet makes us smarter by creating new means of learning that will eventually surpass the old – and we all benefit from this.

According to Nicholas Carr,  the internet promotes — even requires — multi-tasking,  which fractures attention, promotes shallow (or little) focus,  and limits learning and sustained, deep thought.

This is relevant to a discussion of persuasive technology.

Recently a trainer asked me about the interface to Cerebyte’s persuasive technology. He compared our interface, which is straightforward and utterly lacking bells and whistles, to more graphically whizzy learning systems.

As I listened to him, I realized that he was accustomed to learning technologies that masked inadequate learning experiences with technical excitement. Anyone with kids can think of dozens of such ”learning toys” which, ultimately, fail at their mission.

It seems that the hook for most learning technologies has to be entertainment more than direct learning because the learning experience they provide is so weak.

So these technologies are much more on the Shirky side of the discussion. Their premise is to give lots of stimulus and hope something sticks.

Our persuasive technology is much more on the Carr side of the discussion. Its job is to encourage and enable depth and focus, not to entertain. We’re committed to this approach because it puts the positive deviant content at the center of the user experience and deliberately fades the technology into the background.

Here is the interesting result:  people like to use our system because it absolutely helps them to create something meaningful and valuable.

The best entertainment — the achievement of success — most definitely does not require batteries!

Success at ISPI — International Society for Performance Improvement

Sunday, May 23rd, 2010

By William Seidman

April 19th-22nd,  Cerebyte went to San Francisco to participate in ISPI‘s annual conference: a great meeting with attendance up about 50%. The energy was terrific. We contributed two sessions: a 90-minute one on Persuasive Technology, which packed the room and had everyone staying — unusual for ISPI.

ISPI has a fun tradition they call Bagel Barrel (aka Cracker Barrel) - three 20-minute high-energy expert-hosted roundtable discussions.  We hosted “Leading the Courageous Organization.”  Our focus was on the four areas of courage that executives need to lead a change:

  • Commitment to change
  • Willingness to try something new
  • Allocation of resources to the new thing
  • Follow-up

Participation was fantastic and we had a lot of fun.

Having said that, we missed some of our colleagues from last time who couldn’t attend our session this year,  including Sarah Ward, Jon Revelos, Molly Wankel and Paul Neiminen. Hope to see all of you next year!

ISPI (International Society for Performance Improvement) April Conference

Friday, March 19th, 2010

By William Seidman

The International Society for Performance Improvement  (ISPI) San Francisco  conference is April 19th through the 22nd at the Marriott Marquis.  We’re presenting on  Persuasive Technology  Wednesday, April 21st at 10:30 AM.  The following day, Thursday April 22nd at 8:30 AM, we’ll be talking about the need for Courageous Leadership in Change.   

We went to ISPI last year; it was a great conference and we hope to see you there next month.

If Your Company Came with an Instruction Manual You Don’t Need “Strategy to Action in 10 Days”

Saturday, January 23rd, 2010

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By William Seidman

Ever wish your company had come with an instruction manual? Michael McCauley and I have written a book, Advantage Media has published it, and we’re excited. You can buy  “Strategy to Action in 10 Days: Creating High Performance Organizations”  directly from us, in bookstores, or on Amazon. There’s a Kindle edition, too.

Join our Facebook page and come with us as we travel to promote our book.

Ron Nakamoto, CEO of Strategic Financial, has praise:  ”I recommend Strategy to Action in 10 Days to any person interested in creating a high performance organization. It clearly illustrates how to break from the status quo and create a truly sustainable change. It is as much a practical guide as it is a game changer.”                              

We’re as excited about our book as we are about the many people who are using it to create real, lasting, and positive change in their organizations.

Augmented Reality, Persuasive Technology — and Some Apps I’d Like to Have

Thursday, January 7th, 2010

By Michael McCauley

I’ve been reading a lot about augmented reality  lately. It seems to be everywhere. Augmented reality — the term was coined by Thomas Caudell in 1990 — is a view of the real environment merged with (or augmented by) virtual computer-generated images. It’s likely that you’ve already experienced augmented reality.  Have you watched a football game recently? That thick yellow first down line that they draw on the field is a simple example of augmented reality. Have you ever driven in a car with a “heads up” display where the speed and other info are projected onto the windshield? That’s another example.

More sophisticated applications are currently in production or being developed. For example, there’s an iPhone app which overlays the phone’s camera image with your longitude, latitude, bearing, elevation and angle to the horizon. Another iPhone app uses the camera image and overlays it with information on each nearby bar. Interesting augmented reality apps can be found at http://mashable.com/2009/12/05/augmented-reality-iphone/.  

These are so many forms of persuasive technology, each designed to change peoples’ attitudes and behaviors. Could this concept be applied in other ways? I would love to have an app that lists the contents of my file cabinet when I point my phone at it. Or let’s say that you’re a project manager. What about an app that displays the progress, key risks, costs and punch list for a project when you point your camera phone at the construction site?

It seems to me that the applications are nearly limitless. How could persuasive technology that employs augmented reality be used in your business?

Daydreaming and Problem Solving: The Deep Connection

Monday, December 28th, 2009

By Michael McCauley

Clive Thompson, writing for Wired Magazine, recently explored the idea that the act of daydreaming is a crucial part of problem solving. This is an interesting notion, since most work environments are designed to minimize or eliminate daydreaming. Instead, Thompson suggests that tools and applications should be developed to encourage mental drift.

 A recent study by Dr. Michael Kane of the University of North Carolina found that our minds drift away from our tasks fully one-third of the time. His study further suggests that when your mind drifts off, it is actually doing important data-storage work.  Brain scans indicate that, when you are daydreaming,  the mind is actually using the prefrontal cortex –  the part of the brain used for problem solving. Jonathan Schooler, a professor of psychology at UC Santa Barbara, believes that an idling mind is likely doing deeply creative work.

So how is all this related to persuasive technology? Modern productivity software is designed to minimize mental drift. Often we are so focused on completing tasks, checking off to-do lists and scheduling meetings that we don’t have time to just sit and think.

How about designing software that changes our attitude and behavior about drifting — software that actually optimizes daydreaming? I find this to be a truly inspired idea. Using persuasive technology, we could design software that actually encourages people to make notes about their daydreams. What about software that actually encourages daydreaming? In its crudest form, maybe the application pings you from time to time to see if your mind is wandering. If it is, then the application gives you an opportunity to capture what you’re thinking about in a few simple notes. You could then go back and review your notes at a later time. This might spur additional ideas that can be used to enhance your problem- solving ability and actually improve your productivity.

Maybe this represents the next generation of persuasive technology. What do you think?

Cerebyte at the ISPI Conference in San Francisco this Spring: Improving Performance

Tuesday, December 22nd, 2009

By William Seidman

We’ll be presenting two papers at the International Society for Performance Improvement’s 2010 Annual Conference in San Francisco April 19-22, 2010.

ISPI is a good forum for people interested in learning how organizations can improve themselves, and its conferences bring in a wide ranging group of organizational development, training, and other professionals, both from inside organizations and as outside consultants.

The topics we’ll be discussing:

Persuasive Technology: A New Paradigm for Maximizing Organizational Performance — on the incorporation of the neuroscience of learning into technology and how this can lead to faster and more far-reaching organizational change on a larger scale than previously thought possible. Mike McCauley and I will present this paper.

The Importance of Courage in Leading Change: Creating Courageous Organizations — on the times and ways that leaders need to be courageous when leading a change effort, and how you can test for courageous leadership before you begin a change. Rick Grbavac and I will present this paper.

We hope many of you will be able to come to our sessions at the ISPI Conference in April.

Using Technology to Initiate and Support Behavior Change

Wednesday, December 16th, 2009

By Michael McCauley 

We at Cerebyte talk a lot about changing behavior to support process improvement and high performance. But  how is that change accomplished?  Can the same approach be used in every situation — or at least the vast majority of situations?

 Dr. B.J. Fogg of the Stanford Persuasive Technology Lab qualifies and categorizes behavior change in his “Behavior Grid.” This grid provides a framework that we can use to think about and plan for change. It distinguishes between the types of behavior changes desired — from starting a completely new behavior to stopping an ongoing behavior —  and the schedule upon which the behavior change will be implemented, for example from a one-time change to sustained, long-term change. 

Organizing and thinking about change behaviors in this way enables us to create specific persuasive technologies that address each type. This is particularly important when creating high performance organizations because large numbers of people will be impacted —  for better or worse. In order to create lasting change as quickly as possible, it is important to match the persuasive technology with the behavior change desired.

At Cerebyte we have primarily focused our persuasive technology on creating what Fogg calls “Row 7 Behaviors,” behaviors that are always performed.  These are behaviors that create sustained change and maximum organizational impact. But can organizational benefits be derived from the other types of behavior change identified in Fogg’s grid? I think they can. What do you think?

 
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